Frequently Asked Questions (FAQ's)
We understand how time poor you are, the last thing you need to think about is managing a set of VR headsets, software updates and hardware configuration … let alone trying to figure out the development of the activity that students will actually do! Enter Ignite VR.
We do all of this for you, allowing you to bring the fun and immersive learning experience to your students with limited additional effort for you and your team.
Ignite VR has worked in the education sector in South Australia since 2016, delivering immersive and engaging VR experiences to thousands of South Australian school kids. With qualifications in education, digital learning and a background in knowing what works and how to make your life simpler, we have the equipment, technological and educational knowhow to get your students energised, engaged, and keen to learn!
What's more, we will build something just for you and your class to support exactly what your learning outcomes are.
The use of technology and immersive experiences has been shown to enhance learning as students make deep connections with the topic at hand. Students are truly engaged and enjoy a deeper learning experience when they physically, mentally and emotionally interact with their study. In several studies it was discovered that the high level of immersion that virtual reality supported teaching offered, facilitated greater learning through positive emotions, such as enjoyment, in comparison to standard media (Picard et al. 2004 cited in Makransky & Lilleholt, 2018). Outcomes of another study also indicated that students using VR in science lessons significantly outperformed others in terms of academic achievement (Bower & Jong, 2020). Furthermore, students achieved significantly higher scores in perceived learning outcomes, presence and motivation (Makransky & Lilleholt, 2018).
Bower, M., & Jong, M. S. Y. (2020). Immersive virtual reality in education. British journal of educational technology, 51 (6), 1981-1990. [https://doi.org/10.1111/bjet.13038] Makransky, G., & Lilleholt, L. (2018). A structural equation modeling investigation of the emotional value of immersive virtual reality in education. Educational technology research and development, 66 (5), 1141-1164. https://doi.org/10.1007/s11423-018-9581-2